
There is only one good skill with the deck and that skill is My Name is Yubel. It’s basically a better Switcheroo that shuffles back in the deck one of the Yubel evolutions and draws you the first stage. This makes your deck pretty much able to play 4 or 5 Yubels! This skill alone makes the deck very consistent :D (we are talking 70%-80& consistent hands while going first/second here)

During your Main Phase: You can destroy 1 card in your hand, and if you do, add 1 “Nephthys” monster from your Deck to your hand, except “Disciple of Nephthys”. During the Standby Phase of your next turn after this card was destroyed by a card effect and sent to your GY: You can add 1 “Nephthys” Spell/Trap from your Deck to your hand. You can only use each effect of "Disciple of Nephthys" once per turn.
Once per turn, you can destroy 1 card in your hand or that you control with 1 “Nephthys” monster from your Deck to your hand, except “Disciple of Nephthys”.

The first part of the effect of the Field Spell allows you to trigger YUBEL effect and Special Summon YUBELfrom your hand, Deck or Graveyard while also adding

Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.
Is a card to protect from koa'ki meiru player
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